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The Happy Hereafter Full Version Free

Updated: Dec 8, 2020





















































About This Game Welcome to The Happy Hereafter, a casual sim in which you guide the newly dead as they build an afterlife for themselves and their fellow lost souls. Possessing uncanny management skills, you'll control a legion of zany characters as they arrive at their eternal destination and settle in. There will be no rest for the wickedly funny as you put them to work building houses, harvesting resources and earning money to build a village to rival Paradise. Explore weird but wonderful landscapes, discover cleverly hidden secrets, and complete dozens of challenging missions in your quest to create a little slice of Heaven in the underworld!Six locationsOver 100 missionsDozens of wacky charactersComic book style story scenesLearn-as-you-play tutorial b4d347fde0 Title: The Happy HereafterGenre: Casual, StrategyDeveloper:Alawar, Mirball GamesPublisher:Buka EntertainmentRelease Date: 2 Oct, 2013 The Happy Hereafter Full Version Free descargar the happy hereafter. the happy hereafter mandrake root. the happy hereafter pc full español. the happy hereafter komplettlösung. the happy hereafter game. games like the happy hereafter. the happy hereafter lösung. the happy hereafter walkthrough. the happy hereafter game download. the sweet hereafter happy hour. the happy hereafter free download full version. the happy hereafter solution. the happy hereafter download. the happy hereafter sell 5 units of wood. the happy hereafter. the happy hereafter cheats. the happy hereafter download full version Its a happy little undead jaunt. I've played it through twice, around Halloween. Its a linear city builder\/resource manager with G rated "undeads." I will probably play through it again next October, or when my daughter is old enough to have an interest. The art style and music track are good and will have some staying power over the years. Its going to be a while before this one looks "vintage."Its very casual-you cannot lose. It technically only has one "level" \/quest line, so it only takes a couple hours to work through. A couple of the quests aren't worded correctly. They ask you to sell lunches, but the mean dinners, and they ask you to sell wood, but they mean planks. Recommended for young gamers, new gamers, 10 minute gamers, casual gamers, people who like to "game" while folding laundry or are otherwise distracted and gamers who like "cute" undead\/halloweeny things. All "events" pause the game, so if you wander off while letting your citizens gather stones and the flying pigs invade...they won't eat you out of house and home before you get back.. I should have listened to the other reviews about the bugs in this game. I'm only on my second task and already experiencing problems. I am unable to interact with the "Pumpkinhead", thus unable to continue further into the game. I have tried restarting, reinstalling, changing resolutions and he still just stands there bobbing his head like a newborn trying to look around. I have submitted a report regarding this problem. If it gets fixed, I may change my review. However, until then, I suggest you save your money even if it is only a couple bucks.. The Happy Hereafter is essentially Virtual Villagers - Lite set in Halloween Town. Don't get me wrong, it's a good game on its own. But there are a few lacking components and bugs that make it not as impressive as other similar titles in the genre.For starters, it's incredibly short. So short, that I finished it in two nights. If you follow the quest order you can probably get another hour or so out of it, but that isn't a good thing. There are a lot of stretches of time where you're doing nothing but waiting. It certainly isn't as long or as tedious as Facebook games, but it lacks item collection or achievements like Virtual Villagers to help pass the time. If I had known from the start to improve resource gathering facilities the second the tech was available, I probably could have shaved off almost another hour of play.Second, the bugs. And there are more than a few that can be annoying, if not progress slowing. On occasion there are times where villagers stop gathering from resources at the bottom of the map. While it makes sense for them to stop gathering when a resource has run dry and is in the process of regenerating, they don't always stop for this reason. I found myself at the start of the game constantly having to reassign someone to harvest wood at trees because they just decided to stop working after collecting one load. With a little luck I was able to get them to automatically harvest, as they are supposed to, but it did get annoying and tedious, especially at the start when you are entirely reliant on these nodes for resources.Another bug that is annoying, but not game breaking in any way, re units sliding around or getting stuck on decorations. Sometimes when you tell a unit to harvest something, it will show the gathering animation but they will slide all the way back to the town square. This doesn't prevent them from completing their job, but it is annoying. Also, idle units have a habit of getting stuck under things. Benches, lights, buildings. It is easily fixed by picking them up and telling them to do something, and doesn't harm your production since they were idle, but it is another minor annoyance that one would think could be easily fixed.The characters are interesting and it's obvious that a great deal of effort was put into their creation, but they are sadly under-utilized. Each character has one, maybe two quest chains, that are incredibly short, and then they are never used again. The mermaid has I think 3 or 4 quests, spread across two "chains." I say "chains" simply because the first chain has 2-3 quests for her and the second is a single quest given by the witch. Once completed you will never see her again. It's sad to see detailed characters and environments used so sparingly.Ultimately, I have to say this game is a "Pass." While it can be fun, for its length, bugs, and simple play-style, there are just better games of the same genre. At sale price, it was a nice distraction; at full price it would still be ok, but for a few dollars more you can get similar games with more depth and over-all entertainment.. Looking for something to take the edge off after a hard day's work? This may be it! :). I should have listened to the other reviews about the bugs in this game. I'm only on my second task and already experiencing problems. I am unable to interact with the "Pumpkinhead", thus unable to continue further into the game. I have tried restarting, reinstalling, changing resolutions and he still just stands there bobbing his head like a newborn trying to look around. I have submitted a report regarding this problem. If it gets fixed, I may change my review. However, until then, I suggest you save your money even if it is only a couple bucks.. Game InformationThe Happy Hereafter is a Strategy game that was developed by Alawar Entertainment & Miraball and published by Buka Entertainment.Game VisualsI want to mentioned that the visuals in the game is well done. The visuals can be adjusted in the game's option menu,Game AudioI want to mentioned that audio for the game is well done. Even though the audio is somewhat simplistic and repetitive. The audio can be adjusted in the game's option menu as well.GameplayThe first foremost thing that I want to mention is that this game is slow pace. It is not for everyone.The Happy Hereafter, is a strategy stimulation game, where the players can control a certain type of characters, like the workers for example, they can be assigned certain jobs. Such as gather materials from the environment and building structures. All the while maintaining their happiness at max level.There are plenty of artifacts to collect from the environment. Most of the artifacts can be easily found immediately.There are quests in the game, they are given by the non-player characters, by completing the quest; the player unlocks a building plan. These building plans are used to build new structures in the game. The building progress is slow, it can be sped up by spending more workers to that particular location.MiscellaneousThere are five different trading cards to collect. The game only drop three of those trading cards.There are several ways to get the rest of the trading cards: Purchased from the Steam's Community Market; Trade with friends; Booster Packs and its' Booster Pack Creator. Final thoughts: I have found the game enjoyable to a certain extent. The replay value for the game is low. I would recommend this game, but not at the game's full price value.. The Happy Hereafter is essentially Virtual Villagers - Lite set in Halloween Town. Don't get me wrong, it's a good game on its own. But there are a few lacking components and bugs that make it not as impressive as other similar titles in the genre.For starters, it's incredibly short. So short, that I finished it in two nights. If you follow the quest order you can probably get another hour or so out of it, but that isn't a good thing. There are a lot of stretches of time where you're doing nothing but waiting. It certainly isn't as long or as tedious as Facebook games, but it lacks item collection or achievements like Virtual Villagers to help pass the time. If I had known from the start to improve resource gathering facilities the second the tech was available, I probably could have shaved off almost another hour of play.Second, the bugs. And there are more than a few that can be annoying, if not progress slowing. On occasion there are times where villagers stop gathering from resources at the bottom of the map. While it makes sense for them to stop gathering when a resource has run dry and is in the process of regenerating, they don't always stop for this reason. I found myself at the start of the game constantly having to reassign someone to harvest wood at trees because they just decided to stop working after collecting one load. With a little luck I was able to get them to automatically harvest, as they are supposed to, but it did get annoying and tedious, especially at the start when you are entirely reliant on these nodes for resources.Another bug that is annoying, but not game breaking in any way, re units sliding around or getting stuck on decorations. Sometimes when you tell a unit to harvest something, it will show the gathering animation but they will slide all the way back to the town square. This doesn't prevent them from completing their job, but it is annoying. Also, idle units have a habit of getting stuck under things. Benches, lights, buildings. It is easily fixed by picking them up and telling them to do something, and doesn't harm your production since they were idle, but it is another minor annoyance that one would think could be easily fixed.The characters are interesting and it's obvious that a great deal of effort was put into their creation, but they are sadly under-utilized. Each character has one, maybe two quest chains, that are incredibly short, and then they are never used again. The mermaid has I think 3 or 4 quests, spread across two "chains." I say "chains" simply because the first chain has 2-3 quests for her and the second is a single quest given by the witch. Once completed you will never see her again. It's sad to see detailed characters and environments used so sparingly.Ultimately, I have to say this game is a "Pass." While it can be fun, for its length, bugs, and simple play-style, there are just better games of the same genre. At sale price, it was a nice distraction; at full price it would still be ok, but for a few dollars more you can get similar games with more depth and over-all entertainment.. This game was a disappointment for me. Not because the game is bad, it's not great, it is a fun casual strategy game, but it was a disappointment because it was a downgrade from a previous Alawar\/Buka Entertainment game. The Promised Land is a previous game from Alawar\/Buka that was released in 2012, it was a game that I really enjoyed for what it was. With this game I was hoping for more of the same but maybe a bit bigger of a scale or maybe with some more depth. The Happy Hereafter however seems to be a downgrade on The Promised Land rather than improving on the formula that made me a fan . For this review I'll touch on a few of the points that I felt really soured me on this game compared to the one that made me buy this game.So the game is about starting off a colony, managing the workers that you have to finish tasks given to you so you can upgrade your buildings and continue progressing. Right off the start the worker system showed a big downgrade from the previous game. The workers are all generic and it doesn't matter what each one is doing, in The Promised Land, each character had a description, stats and preferred job(as well as disliked job). Each worker in The Happy Hereafter is interchangeable, it doesn't matter what job each is doing and you can just throw them wherever and it doesn't make much difference. In The Promised Land you had to plan out where each new worker went and what the best fit was to maximize their ability to collect resources and perform the best for your colony. Each worker in The Promised Land could also gain experience making them better at certain tasks which again added depth in worker placement. Workers could also be stationed in one area and they would continually work that area and if they ran out of resources they would patiently wait till resources spawned again. In The Happy Hereafter if a worker tries to collect resources from a depleted area they will just wander back to town and if you didn't notice it (there is a pumpkin head character they hide behind) then you have an idle working doing nothing. And lastly on the workers, You can not assign more than one worker to collect resources from an area other than the very last resource you can collect, it really prevents you from progressing and puts you in a situation you don't need as many workers as you could have space for as most of them will stand around doing nothing.There isn't really as much story as The Promised Land either, there wasn't much in The Promised Land either to be fair but again something lacking in this title.Art is great in both games, again not much of difference or upgrade, but it's not terrible and is nice to look at. It was pretty good in their previous game so why mess with it.There is also random enemies that will try to pillage your storage area. These are more annoying then fun to deal with. They are also incredibly easy to deal with and pose no real threat, a couple of clicks and your back to the game.The resources in the game for building and upgrading as well seem to be poorly balanced. I had max workers on all areas to collect as much wood as possible and I was still constantly running out of wood, while having large stock piles of food, stone and gold (as well as other resources). This could have been an easy fix by allowing more than one worker to collect resources from the mill, instead I had to constantly micromanage the workers to have one collecting while another was delivering. As much as that might seem like it ads some difficulty or complexity, for me it just seemed tedious and takes away from the fun of these types of games. To sum it all up, The Promised Land is 3$ more on steam, but you'll get a lot more out of that game compared to this one. If you are looking for a short, casual, indie resource collection, strategy game, I would suggest The Promised Land over this game. If you already have The Promised Land and you are looking for something very similar or better, skip this game entirely as I just didn't find it be near the quality or fun that The Promised Land was.. A cute little village building game. You collect resources, assign your villagers jobs, & build different buildings to unlock different abilities. Has a little bit of a Halloween type theme to it since your villagers are zombie-looking people and you wield magic. Seems to be a tablet game come to the PC, but without all the annoying "wait 12 hours for this building to finish" stuff. I cleared it in one sitting & it took about 4 1\/2 hours. Most of that time was sitting around waiting for resources. I don't think it is worth the $4 price tag, but if you see it on sale, do pick it up because it was enjoyable, especially if you like games like this.

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